Uncanny Engine Brings Real-Time Neural Rendering to Retro Games
Developer coye2 has released an early alpha version of Uncanny, a real-time neural rendering engine designed to automatically upscale graphics in PC games and emulators.

Developer coye2 has released an early alpha version of Uncanny, a real-time neural rendering engine designed to automatically upscale graphics in PC games and emulators.

AMD is reportedly developing a neural rendering technology for its future RDNA 5 architecture to compete with Nvidia's DLSS 5.

AMD is reportedly developing a neural rendering feature for its upcoming RDNA 5 architecture, potentially rivaling NVIDIA DLSS 5.

Experimental tests of NVIDIA DLSS 5 on Apple M5 Pro chips show improved image quality but a drop in frame rate to 2.32 FPS and ten-fold increase in input lag.

Developers have unofficially ported Nvidia's DLSS 5 to Apple Silicon, but the M5 Pro chip struggles with high input lag and low frame rates.

Developer Marcelo Gibut created a mod that allows a second GPU to handle DLSS 5 neural rendering to reduce the load on the primary graphics card.
