Build a Rocket Boy, the developer behind the MindsEye project, has initiated a shutdown process following a series of staff reductions. Employees of the studio confirmed the layoffs through recent updates on LinkedIn, marking a difficult period for the company after the release of its third-person shooter title.
Multiple staff members, including level designer Liam Shannon, senior QA analyst Elizabet Tyaneva, and release manager Michaela Emslie, have publicly acknowledged their departure. Production QA analyst Cameron Deaves and lead QA analyst Sandy Greig also confirmed the layoffs, which took place within a single day.
Dan Hawkins, a member of the HR department, stated that he remains with the company to assist with the final closure procedures. This internal confirmation aligns with reports regarding the studio's cessation of operations, though an official corporate announcement has not yet been released.
The IWGB Game Workers Union addressed the situation in a statement to Rock Paper Shotgun. The organization confirmed the layoffs and expressed its intention to pursue justice regarding the management's treatment of employees, aiming to address these labor practices within the gaming industry.





