A researcher has successfully ported the classic game Doom to the Hasselblad X2D 100C medium-format camera. The device features a 100-megapixel sensor and carries a retail price of $8 000. The project utilizes the camera's 3.6-inch touchscreen for directional movement and the shutter button to fire weapons.
This experiment follows a similar project from a few months ago, where a developer ported the game to an entry-level DSLR from 2010 with an 18-megapixel sensor. These efforts demonstrate the increased processing power of modern embedded systems, which now allow complex software to run on unconventional hardware.
The original 1993 version of Doom required an Intel 386 processor, 4 MB of RAM, and a VGA graphics card. Today, enthusiasts frequently port the title to various devices, including electric cooking pots, satellites, and Apple Lightning-to-HDMI adapters, as part of a long-standing tech community challenge.
While the camera form factor is not designed for gaming, the project serves as a technical demonstration of software compatibility on specialized hardware. The researcher has made the necessary files and instructions available on GitHub for those interested in replicating the experiment on their own equipment.






