Control Resonant features advanced rendering technologies, including path-traced lighting, Nvidia RTX Mega Geometry, and the full DLSS 4.5 suite, which covers Super Resolution, Ray Reconstruction, and Multi Frame Generation.

Testing 28 graphics cards revealed that the game is highly demanding. At 1080p Ultra settings without ray tracing, cards like the RTX 5060 Ti, RX 9060 XT, RTX 4070, RTX 3080, or RX 7800 XT are required to reach an average of 60 FPS.

At 4K resolution, only the RTX 5090 maintains a 60 FPS average without upscaling. Enabling ray tracing further increases hardware requirements, making upscaling and frame generation mandatory for most configurations.

The publication notes a discrepancy in performance between Nvidia and AMD hardware. While DLSS 4.5 provides stable image quality and integrates with Nvidia Reflex for latency reduction, AMD cards lack equivalent implementations for input latency handling in this title.

The review highlights that while environmental graphics are detailed, character models in Control Resonant appear less refined compared to previous titles from the developer. The game necessitates the use of upscaling technologies to achieve playable frame rates on most hardware.