The developer has released an MCP (Model Context Protocol) server for Blender, designed to automate 3D modeling via AI agents. The tool provides 119 commands for mesh manipulation, rigging, animation, physics, and rendering, supporting formats like FBX, OBJ, glTF, STL, and USD.
The system enforces quality control by requiring the AI to perform renders from six different angles. It includes automated repair functions such as blender_fix_topology for geometry correction and blender_fix_uv_mapping for texture adjustments. The server also supports 24 PBR materials and integrates with libraries like Poly Haven and Sketchfab.
Additional features include automated scene lighting with three light sources and camera constraints. The project is available under the MIT license as version v4.3.0 and can be accessed via the developer's GitHub repository.






