Ubisoft is initiating a new round of layoffs, affecting nearly 100 employees across various departments and studios. The company states that this move is part of an ongoing effort to align its team structure with its long-term strategic development goals.

The decision follows a period of financial pressure for the publisher, driven by extended development cycles for major titles and market performance that fell short of expectations. Ubisoft has been restructuring its operations over the past few years to optimize resource allocation.

To improve operational efficiency, the company is shifting its focus toward core intellectual properties, such as Assassin's Creed, Rainbow Six, and Far Cry. Ubisoft intends to prioritize these key franchises and service-based games to stabilize its revenue streams.

Ubisoft confirmed that it will provide compensation and support to the affected staff in accordance with local labor laws. However, the company has not disclosed specific details regarding the distribution of job cuts across its various studios.

This development aligns with a broader trend in the gaming and technology sector, where companies like Microsoft, Sony, EA, Take-Two, Unity, and Epic Games have also implemented significant workforce reductions over the last two years as they shift toward greater profitability.